Brian O'Neill

Education

B.S., Saint Joseph's University
M.S., Georgia Institute of Technology
Ph.D., Georgia Institute of Technology

Interests

Artificial Intelligence
Computational Creativity
Computer Science Education
Games

Scholarly Works

Book Chapters

Brian O'Neill and Mark Riedl (2016). Emotion-Driven Narrative Generation . In Kostas Karpouzis and Georgios Yannakakis (Eds.), Emotions in Games: Theory and Praxis (pp. 167-180) : Springer.

Journal Articles

Brian O'Neill (2018 , June ). Curriculum Changes to Improve Software Development Skills in Undergraduates . Journal of Computing Sciences in Small Colleges ,33 , 86-96.

Conference Proceedings

Brian O'Neill and Lisa Hansen (2021 , March ). Modernizing a General Education Requirement in Computing to Emphasize Critical Thinking . 52nd SIGCSE Technical Symposium on Computer Science Education (SIGCSE 2021) , New York, NY

Brian O'Neill and Mark Riedl (2014 ). Dramatis: A Computational Model of Suspense . 28th AAAI Conference on Artificial Intelligence (AAAI '14) Quebec City, QC, Canada

Courses Taught

CS 370 Artificial Intelligence

CS 210 Software Design

CS/IT 102 Introduction to Programming

CS/IT 200 Data Structures

CS 390 Special Topics: Machine Learning